package structures
{
	import flash.events.MouseEvent;
	import points.ConstructPoint;
	
	/**
	 * ...
	 * @author parasitic
	 */
	
	
	public class Structure extends ConstructPoint 
	{
		
		private function mousedown_handler(e:MouseEvent):void
		{	
		}
		
		public function Structure()
		{
			addEventListener(MouseEvent.MOUSE_DOWN, mousedown_handler);
		}
		
		public function collideUpdate(hasCollided:Boolean):void
		{
			if (isBuilding())
			{
				updateValid(!hasCollided);
			}
			
			setCollided(hasCollided);
		}
	
	}

}